From Rhialto:
- Good news for enchanters: gem converters now support the “gems” command to buy specific amounts & values
- Syntax: gems num-gems gem-type _[optional-value]+
- Example: gems 20 diamond 2000
- Default value is 1000 gold
- Fixed a bunch of problems with reading scrolls in scroll tubes. Should work now.
- Smart Heal will no longer try to apply a rod if you do not have enough mana to use it.
- Cursed unicorn horns no longer work, rather than telling you “nothing happens” and then working anyway.
- Resists cast by potions, scrolls, wands and rods last only half as long if the item is cursed.
- Picking up scrolls, wands, etc. by tapping no longer tries to apply them first.
- “Stash scroll” will no longer match your scroll tube, “stash potion” won’t match your potion pouch, “stash wand” won’t match “wand quiver”, etc.
- Lowered DoT weekly pass price to 1 crown (~10 cents), since it’s disposable/expendable
- New “dance” command that lets you chain sequences of valid moves together
- The “dance” atmosphere is gone, replaced with “jig”
- Raised the max number of aliases allowed per character from 50 to 100.
- Halved the max length of an alias from 200 to 100.
- Fixed some bugs in nagas trying to rewear the wrong armor on login, if they were shifted when they logged out.
- The game now no longer tries to put you back in your last shifted form, since it doesn’t make sense if you’re logging back into a different place.
- The game should now properly re-wear/wield your equipment for a naga on login.
- Nagas can now shift from shape to shape directly — it goes through the naga shape first
- Fixed a bug where shifting with a range weapon would not ready it, only wield it
- Hospitals now have staple potions in groups of 10 (I still need to fix the “buy 3 potion” issue)
- Changed smart heal to try dispelling confusion and fear first, to try to avoid bungling
- By player request, autocast now refreshes resist spells whenever you type it
- Works for individual spells (“autocast resist fire”) and also “autocast all”
- New item: Archmage’s Scroll Tube
- New artwork.
- Rods now show the number of remaining charges (if identified)
- Cut the average number of charges from 1000 to 500 (which is what I thought it was)
- Any existing rods with > 1000 charges are unchanged
- Base rod prices on the number of charges.
- This opened a huge can of worms that took a day to resolve. Long story short, rod prices were all over the map, so I tried to normalize them. I’m still tweaking it.
- Made rods of thunderstorm and death ray no longer artifacts.
- Unicorn horns now show the number of charges if identified.
- Still have 100-200 charges like before
- Shop value is now based on the remaining charge (250gp/charge)
- Unicorn horns will stop appearing in shops for now, but can be farmed from unicorns.
- Hospitals no longer use the trademarked International Red Cross logo.
- Your own spells no longer hurt you. I put spells-hurt-caster in place back when multi-aliases made mages OP. Now that multi-aliases are gone, I’m lifting the restriction.
- Your summons can still get angry and attack you, for now, but I’ll fix it ASAP.
- The code was not centralized in one place, so if I missed any, let me know.
- One exception is enchant armor/weapon if the item explodes.
- New archmage reagent pouch – 150 lb capacity, 80% weight reduction
- New archmage potion pouch – same as above
- Made almost all reagents in the game naturally lighter, often up to 50% or more
- Cut potion weight from 8 oz to 2 oz
- Most shop potions now come in bundles of 10 to 50. You can buy fewer than that from a given bundle by typing “buy 3 potion” or whatever.
- Wands and rods can now be applied directly from wand quiver with the apply command
- Support-mage change:
- Resist spells now act on every group member within range who’s accepting buffs
- Casts the spell once for every eligible group member
- Will not cast on group members out of range; see below.
- Will not cast on group members who are immune.
- You can still cast spells on individual targets, as before
- Works with autocast
- Dispelling the spell will dispel for all members that you cast on
- New “buffs on/off” command for accepting group buffs
- Caster must have buffs on in order to buff group members
- Increased the minimum distance from 8 to 12 squares for casting on group members
- Resist spells now act on every group member within range who’s accepting buffs
- Added “autocast all” command. It will start autocasting every autocastable spell you know.
- Added “drink all” command. It just tries drinking one each of bravery, fire end, cold end, free action, petri end, regen, shock end, speed and strength, not checking whether you actually have each of them. I’ll make this configurable and smarter down the road.
- New equipment bag – wear/wield and unwear/unwield will loot/stash here automatically
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